State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2022

Top 5 Golf Games Performance in Australia Q3 2022

An overview of the top 5 golf games in Australia for Q3 2022, highlighting their download, revenue, and active user trends.

Top 5 Golf Games Performance in Australia Q3 2022

The third quarter of 2022 saw interesting trends in the performance of the top 5 golf game applications in Australia. Data from Sensor Tower reveals key insights into weekly downloads, revenue, and active user metrics for these popular games.

Golf Clash - Golfing Simulator by Electronic Arts showcased a varied performance in weekly revenue, starting from late June with around $32.7K, peaking at approximately $50.6K in early July, and ending the quarter at around $35.4K. Weekly downloads fluctuated, peaking mid-July at 1.1K and stabilizing around 800 by the end of September. The game maintained an active user base, with numbers ranging from 8.2K to 10K throughout the quarter.

Golf Rival - Multiplayer Game by Zynga Inc. experienced a decline in weekly revenue, starting with around $27.1K in late June and ending with approximately $18.4K by the end of September. Downloads also saw a downward trend, from 2.7K in late June to around 1.6K by the end of September. Active user numbers decreased from 9.7K in early July to 7.3K by the end of the quarter.

Ultimate Golf! by Miniclip.com showed a mixed trend in revenue, starting with $16.8K in late June, peaking at $17K in late July, and concluding the quarter at approximately $8.2K. Downloads peaked at 2.9K in mid-July and dropped to around 1.2K by the end of September. Active users showed a decrease from 16.5K in mid-July to 11.4K by the end of the quarter.

WGT Golf by WGT had a stable performance in revenue, with a peak of $6.8K in mid-July and ending the quarter with around $5.3K. Weekly downloads remained relatively consistent, ranging from 1.1K to 1.6K. Active user numbers were steady, fluctuating between 4.7K and 5.5K throughout the quarter.

Fairway Solitaire - Card Game by Big Fish Games, Inc had modest revenue, starting at $2.5K in late June, peaking at $3.5K in late July, and ending the quarter at around $2.5K. Downloads were stable but low, ranging between 66 to 114 throughout the quarter. Active user numbers remained consistent, fluctuating slightly from 1.1K to 1.2K.

These insights from Sensor Tower highlight the dynamic performance of the top golf games in Australia during Q3 2022. For more detailed analysis and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022